Diagram showing how we generate a 3D one-hot matrix representation
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Download scientific diagram | Diagram showing how we generate a 3D one-hot matrix representation of game levels (Note: Only a subset of block types shown for brevity. Empty Tiles are included as a block type) from publication: Visualising Generative Spaces Using Convolutional Neural Network Embeddings | As academic interest in procedural content generation (PCG) for games has increased, so has the need for methodologies for comparing and contrasting the output spaces of alternative PCG systems. In this paper we introduce and evaluate a novel approach for visualising the | Convolution, Neural Networks and Visualization | ResearchGate, the professional network for scientists.
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